OreFactoryGuideFIELD MANUAL // UNOFFICIAL

Ore Factory Squad Oil Products: Fuel, Bitumen & More

See where the official named oil products belong in the new chain: Fuel and Bitumen from the Refinery, then Asphalt Mix, Lubricant, Rubber Sheet, and Tire later.

By Ore Factory Guide Team · Updated 2026-09-11

Quick answer

The official product split is simple: Fuel and Bitumen are named as Oil Refinery outputs. The Oil Processor then makes oil-based products including Asphalt Mix, Lubricant, Rubber Sheet, and Tire. Use this as a product map, not as a complete recipe sheet or a claim that one product is always the best sale.

Official oil-processing machine scene
Official v1.1.0 oil-processing machine scene. It is context for the oil product tree, not proof of every recipe, product output, price, or contract.

Named oil product tree

Stage Officially named products What to decide next
Crude Oil storage Crude Oil enters the new oil chain make the Tanker to Oil Tank handoff work first
Oil Refinery Fuel, Bitumen choose whether either first-stage output is your next required product
Oil Processor Asphalt Mix, Lubricant, Rubber Sheet, Tire, and other later oil products identify the exact downstream task before adding more branches

The product names come from the Masters of Oil announcement. Check the current machine screens for quantities, prices, later dependencies, and ratios because the announcement does not publish them.

Send products to the next real task

The update says the new oil production reconnects with existing production lines. That means you should keep an output route available rather than treating the Oil Processor as a sealed end point. Check the exact current machine or contract UI for a product's next destination before you build a long dedicated lane.

For existing delivery and sale systems, use the Contracts and Pallet Packer guide and how to sell products. Those pages are not a substitute for an unverified oil price or contract ranking.

Do not use launch-day numbers as a product ranking

The v1.1.1 hotfix includes oil recipe and contract balancing. Without a versioned in-game capture or a complete official table, there is no honest universal answer to which oil product is most profitable or which machine ratio is best. Pick the product required by your current line, verify its input and output one step at a time, and only then expand.

For machine roles, open Oil Refinery and Oil Processor explained. For a route that keeps products from colliding with existing lines, use the oil factory layout guide.

Sources

The official v1.1.0 Masters of Oil announcement names the oil products and says the new production reconnects to existing lines. The official v1.1.1 hotfix is the current boundary for recipe and contract balancing.